Hotfix v0.2.1 DELAYED


Unfortunately, the fix we wanted to push today is not ready yet. We've fixed most of the issues regarding NPC interaction and UI glitches, however the combat component still refuses to load after reloading the game. We have tried different fixes, from separating the problematic component into other save objects, to respawning it on load, to moving it into another larger component, but neither method worked.

We've also found another bug that locks player combat inputs when talking to an NPC while doing a combat action (i.e. heavy attack, light attack, equipping/unequipping) and we're exploring a way to fix that by either disabling combat near characters or locking the player interaction in and stopping any other actions. 

Due to these problems we couldn't upload the fixed version today like we planned. We are sorry for the delay and we hope that tomorrow we can sort these issues as quickly as possible and push the fix earlier in the day.


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